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MuitoLouco
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Registered: January 2004
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quoted :: TonY
I just got another idea...

You should allow people to change the game resolution in between online games without going all the way back to the options menu.



This great idea, like some others, has already been covered by Annelid and perhaps some less famous programmers.

Visit Annelid's Underground sometime and download "Screen Lag" and everything else you want... it might make the wait for the eta 3 patch shorter for everyone.

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Old Post 18 Jan 2004 22:21
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TonY
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ScreenLag is not compatible with the Pre-Beta3 patch; it's exactly why I made that suggestion ;o

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Old Post 19 Jan 2004 01:05
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Run
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Re: Re: Winnowing


quoted :: iiWizarDii


herm, just thought that should be brought up again, and i like mck****s price is righ tidea

edit: hahaah your name got censored :P


Probably because you spelt it wrong, Wiz****.

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Old Post 19 Jan 2004 04:38
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iiWizarDii
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naw, i call mcktwist mckt w a t

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Old Post 19 Jan 2004 11:43
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routine_er
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quoted :: redwraith

5. Please make it possible to use "-", "_", "=", "'", "*" etc. in Wormnet names and in the names of they game you host. Then one could get rid of the loads of X's in the names and the words would be easier to read.


This is something I would be grateful for. Well, the underscore anyway. I do agree that some noobs might come up with some annoying ambiguous names if you let them use just anything though, but I hate going by the alias "routineerror".

And about the boot voting again, I would never go for any type of 'voting' system, but I'm sure someone will make a boot program fairly soon if it's not implemented (I might if I feel up to it).

Last edited by routine_er on 19 Jan 2004 at 12:30

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Old Post 19 Jan 2004 12:20
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X101
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quoted :: routine_er
some noobs might come up with some annoying ambiguous names if you let them use just anything


Ambiguous? Why would letting people use non-alphanumeric characters mean newbies names would be ambiguous? Are you sure you've picked the right word there?

I would've said "annoying"

Edit: Oh you said annoying too, just noticed that.

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Old Post 20 Jan 2004 04:12
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redwraith
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quoted :: PsyDome

quoted :: redwraith
5. Please make it possible to use "-", "_", "=", "'", "*" etc. in Wormnet names and in the names of they game you host. Then one could get rid of the loads of X's in the names and the words would be easier to read.

and instead have names like =-**-roper***-===

think again


Ok, then one should just enable "-", "_", and "'". Then I could write Red_Wraith-UpP- instead of xRedxWraithxUpP.

Cya

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Old Post 20 Jan 2004 07:28
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PsyDome
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quoted :: redwraith
Ok, then one should just enable "-", "_", and "'". Then I could write Red_Wraith-UpP- instead of xRedxWraithxUpP.

Cya
or just allow spaces

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Old Post 20 Jan 2004 07:45
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zippeurfou
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or just don't take care of it.

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Old Post 20 Jan 2004 10:29
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Lexx
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quoted :: routine_er

but I'm sure someone will make a boot program fairly soon if it's not implemented (I might if I feel up to it).


I've made one myself already. It works like a dream.... However, such a program is not integrated into the game properly, and therefore it is pretty much impossible to tell when disconnected from the game, if it was a server failure or a boot. For that reason, it would be very easy to accuse me/other hosts of cheating during a match, and for that reason in turn, i have never released or used this program scince its development.

I relaise the 'booting' is a hot topic. But lets be frank, CS/HL/Q3 And all the other mainstream games come with kick support. And theres not a problem. I think if boot kicking was properly implemented server-side, and informed all clients when the host has booted a client, why not. Its the host's.. um.. host. If the host wants to be an a-hole and boot ppl when he's loosing... then thats the hosts problem, not the feature's. Re-introducing the Username system will stop all this crap, as bad hosters arnt going to be switchin their usernames very quickly and will eventually be named n shamed by the community as crap host to join.
Most of u immediatly look at the down-sides of having booting support, the bad hosts etc. etc.. but look on the good points.. imagine if ur in a 5 player shoppa. UR ABL protected and some cow who hates u banana bombs u. Twice. All u can do right now is beat the cow up with nasty words. While he laughs away and calls u a n00b cos he killed u off with a banana (an action like that spoils the game for everyone). You'd want the cow booted.

On the thread, i like the vertical maps idea. Definatly has potential.
this thread is starting to get to be a bit of a feature-fest tho really.. lol :P

Anyway, enough from me.

- Lexx.

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Old Post 20 Jan 2004 12:59
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mejobloggs
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Im a bit of a noob, so sorry if I am wrong, but is this the place that we can suggest things for a new patch?

What I would really like to see, is rope knocking offline!

Also, I have lots of maps, I was wondering if you could have a random option for the saved ones.

Even better, if you could assign values to the maps, so the game can recognise that this map is a rope race map, because it has a "RR" value, and then you can choose random, excluding rope race maps, and so the game will pick a map from your list for you.

Just an idea. But definately need rope knocking offline.

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Old Post 21 Jan 2004 01:05
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Squirminator2k
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quoted :: mejobloggs
Also, I have lots of maps, I was wondering if you could have a random option for the saved ones.
This is actually quite a good idea, even for those of us who aren't into (read: hate) Roper games but do like creating our own custom landscapes.

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Old Post 21 Jan 2004 01:41
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redwraith
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quoted :: Lexx
I relaise the 'booting' is a hot topic. But lets be frank, CS/HL/Q3 And all the other mainstream games come with kick support. And theres not a problem. I think if boot kicking was properly implemented server-side, and informed all clients when the host has booted a client, why not.


I think there are main differences between CS/HL/Q3 and worms: games in CS etc. can be joined again after being booted. If someone is booted in CS etc. and joins the game again, he won't do again what him caused to be booted. But one can't rejoin a game of worms.
Furthermore it's DIFFICULT to cow in a shoot-em-up like in HL because you just kill the enemy and there aren't any rules. However, in worms there are almost in every game rules. That means that in HL people are booted only rarely but adding a kick-function in worms will cause a "kick mayhem".

Cya

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Old Post 21 Jan 2004 05:00
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mejobloggs
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quoted :: Squirminator2k

quoted :: mejobloggs
Also, I have lots of maps, I was wondering if you could have a random option for the saved ones.
This is actually quite a good idea, even for those of us who aren't into (read: hate) Roper games but do like creating our own custom landscapes.


Heh, I just used it as an example.

I thought have maybe 3 dropdown menues or something, and you could select FlyShoppa in the only section, if you wanted a random flyshoppa, and then have an "or" section", and then have an "excluding" section, so for example, you could select shoppa, excluding flyshoppa. Or else you could have Full Random, excluding shoppa.

Maybe the would have to be tick boxes, so you could exclude a lot of things.

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Old Post 21 Jan 2004 12:07
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zippeurfou
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very good idea.

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Old Post 21 Jan 2004 12:12
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routine_er
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quoted :: redwraith
I think there are main differences between CS/HL/Q3 and worms: games in CS etc. can be joined again after being booted. If someone is booted in CS etc. and joins the game again, he won't do again what him caused to be booted. But one can't rejoin a game of worms.
Furthermore it's DIFFICULT to cow in a shoot-em-up like in HL because you just kill the enemy and there aren't any rules. However, in worms there are almost in every game rules. That means that in HL people are booted only rarely but adding a kick-function in worms will cause a "kick mayhem".

Cya

That point sounds more like a vote for booting than against. If people can cow (and do), then we don't want them in our game. Thankfully they can't just come back if we KTC.

Note to all: This thread is still entitled, "Beta Patch Update". It was never a 'patch ideas' thread. There are enough of those already.

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Old Post 21 Jan 2004 13:56
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tommyhl
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What's "cowing"? I take it that is something other than the use of the Mad Cow? (And if it is use of the Mad Cow, how could one possibly be against that?! What do you suggest? Eating them?

I shan't add noise to the thread by saying that vertical maps would be SUPER AWESOME.

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Old Post 21 Jan 2004 14:32
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Pioneer322
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cowing = breaking a rule

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Old Post 21 Jan 2004 14:36
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MuitoLouco
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I have an idea that can lead to less booting maybe,

An icon (a door maybe) that the host clicks on to close a game when enough people have joined, and can reopen again to let more people in.

Sort of like locking and unlocking a room from within.

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Old Post 21 Jan 2004 17:56
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Squirminator2k
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You mean basically the same thing as that big button in Worms2? Yeah, I think that would be a benefit in WA.

But anyway, where'd Deadcode go?

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Old Post 22 Jan 2004 00:56
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Wishmaster
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hes probably terrified to come back incase you all jump on him with your ideas.

althoiugh i do like the open close door...

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Old Post 22 Jan 2004 00:57
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UnKnown X
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I'm sorry for not bothering to read the whole thread and for being too tired to make a search, but are there any news on the planned WWP patch? Will it have nearly everything the W:A patch has?


Edit: I just noticed that customized map sizes was suggested on the prev. page. It would be a good idea (with a limit of course). Maybe if you could choose between 696 x 696 to 1920 x 1920 maps... Just imagine the possibilities, THE POSSIBILITIES!!

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Old Post 22 Jan 2004 02:20
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Run
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quoted :: Squirminator2k


But anyway, where'd Deadcode go?


Probably isn't responding, so as to discourage lists of ideas. Might still be looking at them though

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Old Post 22 Jan 2004 03:28
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Wishmaster
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if they dont intend to do something similar for wwp. i will buy WA anyway. its only 5.

These options are just to good to miss!

i would assume this patch will unite the communities like spadge said though. inwhich case i think it may be like another server or something where it run back compatable similar to working wiht unpatched WA version for example.

Meh, i shouldnt try to be smart when i dont have a clue :P

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Old Post 22 Jan 2004 03:47
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Deadcode
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quoted :: MuitoLouco
I have an idea that can lead to less booting maybe,

An icon (a door maybe) that the host clicks on to close a game when enough people have joined, and can reopen again to let more people in.

Sort of like locking and unlocking a room from within.
Beta 3 has something much better. You can drag the bottom border of the player box (on the upper left of the host screen) to change the limit on the number of players allowed. This is actually in Beta 3pre1 (avacado) although it has a flaw in that if someone is trying to join while you change it, they'll still get through -- however it works perfectly in the current unreleased Beta 3.

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Old Post 22 Jan 2004 12:29
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zippeurfou
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quoted :: zippeurfou
Hi, everyone.
First I have to say thanks to all Team17 staff (deadcode including ofcourse ).
I'm french and not really good in english, so....well sorry if u don't understand me. Just notice me it and i will try say it with another way.

Well all the upgrade are quite nice and I know it must be really hard and long. Then a big thanks again !

I'm very surprised and happy to see some T17 staff as deadcode concidering all worms beta request and taking attention for all. I'm suprised because i though he wouldn't have time for it but...as I see he cares of us so much !

Well as everyone i've some suggestion:

_The most important for me: Doing a poll with some suggestion that u don't know yet if u want add them in the game, and let the worms commaunity vote.

_Make a "server pack" wich tell u everything to do a server in worms. Then everyon will be able to create his own server.

_ Making the username registration. I've made a clan and i can say honestly it's really boring to have to boot members because they are aliasing. Another exemple: When i heard i've lost a game and that i know i've never payed this person it's kinda sad because i've no proof it wasn't me =/.

_A more complete terrain editor. I was thinking that if we could say where to place worms by default it would be cool (Imagine a roperace wich u don't have to wastle 5 minutes to put ur worms at start). Possibility to place object where we want, barrel mine.

_Possibility to add a CPU player online.

_ saving chat logs to a file wich can't be edited. Good proof when cheaters admit they cheat.

_Theree is a bug in my wa and some others. When sd comes or when u use a skunk the game crash often maybe we can fix it.

_Possibility to put worms sound totally off.

Well i've more idea but i just want to know if even one of them is intersting for you.

..:: EDIT ::..
Too many image in my message lol.


Deadcode, what do u think of my suggestions ?

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Old Post 22 Jan 2004 12:38
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Pioneer322
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quoted :: Deadcode
Anyone else who is thinking of posting a laundry list of ideas here, please do not.


;/

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Old Post 22 Jan 2004 12:41
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redwraith
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quoted :: Squirminator2k
Incidentally anyone who boots Newbies simply because they're Newbies should be burnt alive.


I cannot agree with you. When I host a 4-player PROroper I don't want to have noobs in my game who never collect any crates before attack, don't use the rope and even can't chat because they mess the whole game. I just have hosted too many proropers with loads of noobs joining. Since that I boot every noob which joins my games. However, if I host a classic game without rules, I don't care if noobs join as long as they are patched.



quoted :: routine_er

quoted :: redwraith
I think there are main differences between CS/HL/Q3 and worms: games in CS etc. can be joined again after being booted. If someone is booted in CS etc. and joins the game again, he won't do again what him caused to be booted. But one can't rejoin a game of worms.
Furthermore it's DIFFICULT to cow in a shoot-em-up like in HL because you just kill the enemy and there aren't any rules. However, in worms there are almost in every game rules. That means that in HL people are booted only rarely but adding a kick-function in worms will cause a "kick mayhem".


That point sounds more like a vote for booting than against. If people can cow (and do), then we don't want them in our game. Thankfully they can't just come back if we KTC.


Actually I meant that an option for booting could mess the whole wormnet because every time you join a game you have to be afraid to be booted for saying something wrong or just because the host doesn't like you. Futhermore mass booting in games would kill the whole gameplay. Who wants to enter into a game with 4 players but then only can play against one person because the rest was booted?


@ Deadcode: I don't want to annoy you but you could have a look at the suggestion list I posted somewhere on page 2. Perhaps there are some good ideas.

Cya

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Old Post 22 Jan 2004 12:54
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Deadcode
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quoted :: Pioneer322

quoted :: Deadcode
Anyone else who is thinking of posting a laundry list of ideas here, please do not.
;/
What I really meant to say was, "Only post good ideas!" But this relies on one's ability to review oneself, which of course is subject to much variation...


quoted :: zippeurfou
A more complete terrain editor. I was thinking that if we could say where to place worms by default it would be cool (Imagine a roperace wich u don't have to wastle 5 minutes to put ur worms at start). Possibility to place object where we want, barrel mine.
This is planned.
quoted :: zippeurfou
Possibility to put worms sound totally off.
As I said earlier there is now volume control. Just turn it all the way down if you want. :)
quoted :: zippeurfou
Theree is a bug in my wa and some others. When sd comes or when u use a skunk the game crash often maybe we can fix it.
I have heard of this rather a lot, and never seen it happen... but I will try to find out what causes it.

If there are some I haven't answered, it doesn't necessarily mean I didn't read them, just that I don't currently have anything to say to them..

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Old Post 22 Jan 2004 13:13
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MuitoLouco
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Registered: January 2004
Location: Equator
Posts: 9


quoted :: Deadcode
...chat bars get the default focus, eliminating the need for an extra mouse click.


Thanks Deadcode, I think that's worth a patch itself, because I hate getting booted instantly when I try to explain stuff to the host.

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Old Post 22 Jan 2004 13:16
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zippeurfou
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Registered: August 2002
Location: France
Posts: 33

thanks a lot

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Old Post 22 Jan 2004 13:16
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TonY
Being watched

Registered: February 2003
Location: California, USA
Posts: 251

Deadcode, being able to pause a game would be a nice feature for league games. Being able to save an offline game would be great too

And one question if you don't mind. Will the color levels have the same amount of colors as colored maps do now?

By the way, are you a fan of RR? (couldn't stop myself from asking, I remember you were quite the T17'er, even though you never talked when we played)

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Old Post 22 Jan 2004 13:19
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zippeurfou
Newbie

Registered: August 2002
Location: France
Posts: 33

There is another bug i've noticed but this ain't so much important.
Join a game, light and minimiz.
If the hoster start the game, u will crash.
i've also noticed that the minimiz crash the game if u let it too much time (dunno if it coz of time but it often does it for me).
There is a new program called bap, i don't know much of it but it's look like an evil/bad program wich allow you to boot person,light everyone,crash wormsnet and other "stupid" things maybe u can do something.

Well good luck man because you need it (this is a lot of work!!)

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Old Post 22 Jan 2004 13:28
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MuitoLouco
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Registered: January 2004
Location: Equator
Posts: 9


quoted :: TonY
Deadcode, being able to pause a game would be a nice feature

Maybe another option I think, for any type of game, is an "Away from Keyboard" mode (afk), maybe to automatically skip your turns when you enable it.
This would stop people waiting for you and taking your crates.
I say the worms probably shouldn't be invincible during such a mode though, or it would be too cheap.

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Old Post 22 Jan 2004 13:33
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AndrewTaylor
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Location: Leeds, West Yorkshire
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quoted :: zippeurfou
Join a game, light and minimiz.
If the hoster start the game, u will crash.
Then don't do that.

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Old Post 22 Jan 2004 14:04
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KungFooWarLord
Newbie

Registered: March 2002
Location: Minnepolis, MN
Posts: 68

You guys are all at the very least 1 year late, if not 2, for more patch suggestions. I respectfully would like to say enough is enough, this thread is for updates, NOT SUGGESTIONS!!!

Leave it alone till Deadcode solicits them, I'm sure he already has enough to do.

BTW... pioneer's request for a simple yes/no to ranks or secure logins never got a response

BTW #2 ... Way back when the 1st beta came out, APJ??? compiled a list of people in this forum who would like advance notice to claim their established name before some n00b jackass hijacks it when registering for secure logins. Please tell me this is still the way T17 plans to implement registration.

Thanks Deadcode for rejuvanating the community, we needed it, and Godspeed with all your endeavors.

I'll return to lurker mode now, having thrown in my $0.02

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Glenn
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Registered: July 2003
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quoted :: Deadcode

quoted :: zippeurfou
Theree is a bug in my wa and some others. When sd comes or when u use a skunk the game crash often maybe we can fix it.
I have heard of this rather a lot, and never seen it happen... but I will try to find out what causes it.



It's happened to me, on a different computer (the one at my grandparents house). Here are the specs as best as I can remember.

Windows 98
8 Gb hard drive
Pentium II 400-some-odd Mhz processor
32 Mb RAM
8 Mb Video Card (I think ATI).
Direct X 7.0

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Old Post 22 Jan 2004 14:16
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JOExTWAx
Newbie

Registered: August 2001
Location:
Posts: 83

I haven't used that BaP program in a month or two. I really dont see the point of closing it up, since it really cant do anything bad .....That is to say i didn't use it to do anything bad...

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Old Post 22 Jan 2004 15:00
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Pioneer322
Senior

Registered: August 2003
Location: Largo Florida
Posts: 762

...
JoE you sure did like to boot the laggers

Anyways, the skunk problem, I heard from an old thread that it was a problem with the Direct X

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Old Post 22 Jan 2004 15:41
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JOExTWAx
Newbie

Registered: August 2001
Location:
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Oh, yeah...if someone's about to lag out i'd rather not wait like 7 minutes for it to happen and everyone else to quit out of lack of patience. The only drawback was i couldn't boot the laggers when i wasnt host

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Old Post 22 Jan 2004 15:48
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